fallout 76 heavy weapons build 2020 reddit

Press question mark to learn the rest of the keyboard shortcuts, https://www.reddit.com/r/fo76/comments/a254iy/heavy_weapons_build_guide_for_maximum_damage/, https://www.falloutbuilds.com/fo76/planner/#Aw4CBAMOBQcBAQEHAQMHCQ0PBihPAycCJQHwAQM7Aw0D0AEBfgNwBZgBA1QDCwM5A5kBA7QBAnED6gEDNgIkAxkDAA==. Super light mini nukes/explosives are just too tasty. as it isn't a very Heavy Guns friendly system. If anyone have a better use for 2 points in intellect, please share. pts left: 0. This is our second Fallout 76 Tank build. 2. I also gave Blocker and Bullet Shield a thought, but I wanted to do damage. Well then, you have come to the right place. They're getting to your head! They will eat all your ap before you really start doing much as ap is per bullet in this game rather than per barrage such as in FO4. ️ Create a new topic in our feedback forum for bug reports or feature suggestions. Tue, 15 Dec 2020 10:05:47 GMT. there's no special "junkies" build as it doesn't require specific perks to work. The main downsides are the weird sores and constant paranoia that "the man" is going to take you down but you just gotta power through that shit. Bodyguards - Increased gun damage and energy resist per teammember, Strange In Numbers - Increased benefit from mutations if teammate isaffected as well, Rad Sponge - Heals rads from teammate if you areaffected (1 point), Tenderizer - Target takes 7% increased damage for 10 secs afteryou have attacked it. With psycho who cares about lost str, because when damage matters you pop a psycho buff and go HAM. ), Exterminator - Attacks ignore 75% armor on insects, Glow Sight - +60% more damage to Glowing Enemies. Fallout 76 Perks Database. Player characters with higher Intelligence can craft weapons with larger durability bars. I am heavy weapons guy Website: http://www.kevduit.com/ Twitter: https://twitter.com/Kevduit Twitch: https://www.twitch.tv/kevduit #Fallout #Fallout76 This is my first build for Fallout 76 and what I’m aiming to achieve for my character. Maybe I’m piggybacking off your post, but I plan on getting addicted to Psycho Line. I imagine weightless/ chameleon or vangaurd would be best. Additionally, a weapon's level determines the base damage output and condition of the weapon. You can skip Lock & Load entirely if you get Speed Demon mutation, 500mag on Gatling Gun is changed in less than a second, .50 cal is as quick as with perk I would say. A few perks taken purely for some sustain. Power Armored Heavy Gunner Fallout 76 Tank build General information. Fallout 76 Perks Database. All weapons in Fallout 76, ballistic or melee, have a randomly generated condition bar, the same weapon may have a different amount of condition and a different condition bar length. Press question mark to learn the rest of the keyboard shortcuts. Strength: Heavy Gunner/Expert/Master for increased damage. Any suggestions? Unless you are going a heavy agi/luck build, VATS isn’t very useful with heavy weapons, so I don’t find concentrated fire to be all that nice (it’s best either with snipers going for headshots, or high agi/luck builds who can dump a lot of high-powered shots before running out of AP). The perk planner says that your build will not be complete until level 66 or so, but it could be as high as 70 with an edited, more efficient build. If you are going to melee you want party boy/girl so you can get max yield out of +str while shit faced on Whiskey. Unfortunately, this means that you will not really be playing a Power Armor “Build” until you reach about level 30, even if that is your goal from the beginning of the game. I guess there is always more hitpoints in Endurance? Gunsmith might be must have unfortunately if you want to have adequate playtime without breaking your main weapon. Share your build. Obviously X-Cell isn't one of them since it's -1 to all SPECIAL. These guides are planned in our Fallout 76 Build Planner and posted in the Fo76 Build Guide Forum by members of our community.. Our Builds Directory reads all published Fallout 76 build guides and presents them in a special view with sorting (and soon filtering) to provide a more efficient overview. + add a weapon. we don't have to discuss. Share your build. I have chosen to put 5 points into Intellect mainly because I also want to be able to equip high level build cards. New comments cannot be posted and votes cannot be cast, Welcome to the Fallout Network subreddit for Fallout 76, Press J to jump to the feed. Heavily (hah, get it?) Heavy guns are not even slightly vats friendly. If anyone have any advice, corrections or if I missed something. Get some more perks in regards to carry weight to avoid problems down the road. PURPOSE OF BUILD This is a PvP Heavy Guns Build with Power Armor being utilized. The first is taken for obvious reasons, and the latter to fill out the remaining points. Weapons: When using an Automatic Rifle Build in Fallout 76, there are quite a few things to look out for. :). Between us we can also make use of multiple points in Charisma by sharing perk cards. I guess I'm more curious about which five chem withdrawals are worth having. The debuffs are bad noise. This is a neat little mutation friendly/group play heavy gunner build, but if I had to make some suggestions it would be to drop concentrated fire and adamantium skeleton. Adrenaline and stabilized are incredibly important for heavy weapons as the first one offers 60% extra damage after killing 6 enemies and the other lets you ignore 45% armor. Use our Fallout 76 Builds Directory to find the best Fallout 76 character builds. I still have 2 points that needs to be allocated somewhere. The Starched Genes is to keep the mutations that I plan on getting. Even with lvl5 Gunsmith, my .50 Cal is in constant need of repairs. Does it really make much of a difference? My advice is to stay away from med x and psycho addictions. Power armor provides more than enough damage resistance on its own without needing extra perks for it. 3. we gain an increase in both damage and accuracy. IT WORKS w Heavy Weapons. Character Build Planner; Perk Card Database; Nutrition Calculator; Cyberpunk 2077. I have distributed somewhat evenly between Bandolier and Ordnance Express, to lessen ammo weight. I also run a heavy guns junkies build. I’m a heavy weapons/explosives/PA build, so I went a lot heavier it on Int; I’m running a 15/6/3/4/14/8/6 build most of the time, but I don’t usually play in a group (so 4 char for lone wanderer) and I, for whatever reason, haven’t been getting mutations in power armor (maybe prevented?) Power armor breaks so slowly and repairs so cheaply (with appropriate perk card) I don’t bother with the condition-damage reducing perk. Bloodied Heavy Weapons build. Sometimes referred to as the AC-130. I was thinking: MED X PsychoBuff Daddy O Calm X Mentats (I use Mentats here because it’s 1 CHA) if I need that cha back for vendor sales I use a grape Mentats ), Please give me your opinion, as I’m making the dive soon. The increased resistance from Rejuvenated is not to be underestimated. I do a junkie heavy weapons build so I use power armor/weightless armor. All of the above are pretty self explanatory, but I have gone for maximizing damage as well as some weight reduction. OPOP 3 Power User: Works like a charm with Laser Gatling (999 ammo per nucleus) + PA Plan your Fallout 76 character with our Fallout 76 Build Planner und share your build with friends, in communities, on Reddit etc. My strength perks are similiar to yours but I don't use lock and load and opt for bandolier instead. An example would be the combat rifle having a b… I don't know if you are Reddit members or that you will ever read this post. I have decided to go for a Power Armor + Heavy Gunner build, and would like your guys, girls, men, women and none-gender's thoughts on it. From what I understand about Bloody Mess, people are reporting it as an increase in +15% damage. The exciting thing about Fallout 76 is the number of weapons available at your disposal and all the things that one can do with said weapons. I swap my Endurance cards a lot but usually in combat I run Vaccinated. After finding a Junkie's FFR Handmade, I wanted to give a Junkie build a try and would appreciate any advice you may have to help with that! Other useful perks I considered were the following: Fire In The Hole (only 1 point for the arch), That's my build as well as my thoughts. This build utilizes Power Armor for massive defensive utility and Heavy Guns to deal very damage in close and mid-range, removing the necessity to chase down every single enemy. I have considered getting Scaly Skin, but it doesn't seem worth it unless you pair it with the Class Freak perk card. You don’t take limb damage in PA. Reset. Bear Arms and Bandoleer are pretty vital to making this build work; considering the rest of the weight issues you will have to deal with. Sat, 12 Dec 2020 14:08:13 GMT. Fallout 76 has basically become a mobile game. Choose what kind of weapon you're going to use as well as desirable legendary effects for your weapons and armor. What Laser Rifle Build Excels In: This particular build excels in having team perks. … You will also want luck of the draw 3 to help maintain weapon condition for as long as possible, possibly gunsmith 5 as well. You’ll want to search … Links to the source provided. Heavy Gunner. edited 1 year ago. I also run a heavy guns junkies build. :). The man is the one who supplied you in the first place lol, you gotta take it easy on those Daddy-O's! Here is what I think is a good heavy gunner-power armor build: [Fallout 76 Build with 15/3/5/4/15/6/8](https://www.falloutbuilds.com/fo76/planner/#Aw4CBAMOBQcBAQEHAQMHCQ0PBihPAycCJQHwAQM7Aw0D0AEBfgNwBZgBA1QDCwM5A5kBA7QBAnED6gEDNgIkAxkDAA==), New comments cannot be posted and votes cannot be cast, Welcome to the Fallout Network subreddit for Fallout 76, Press J to jump to the feed. heavy weapons also tend to break pretty damn fast without the 50% break reduction, Quick tip, skip adamantium skeleton. My logic is, since everything short of the scorchbeast queen is dead well before I empty a 50 cal magazine, it isn't helping increase my DPS since I rarely need to reload in combat. Right Arm + add legendary effect. pts left: 0. Laser Rifle Build. My ungodly amount of ballistic ammunition however... 90% reduced weight is amazing there and I pull in a 2* travelling pharmacy to keep aid items out of my stash. Fallout 76 Perks Database. Cool, thank you! I’m running something very similar, I opted out of lock and load and went with ordinance express. Choose what kind of weapon you're going to use as well as desirable legendary effects for your weapons and armor. Rad Sponge is purely taken because it seems very overpowered for a single points use. I've been running a Bloodied build for a while and am looking to change things up. Weapons of this classifications are usually heavy, bulky, consumes a large amount of ammunition but causes a large amount of damage in return. If it's true, then the perk is a no brainer. This build lets everyone around know that you are NOT messing around. I usually use One Gun army outside of nuke zones, swapping to Luck of the Draw situationally. I do a junkie heavy weapons build so I use power armor/weightless armor. (It’s good for the ol’wallet) 3 Stabilized: 45% Armor pen. Wondering what the best builds for Fallout 76 Wastelanders are? Thank you all very much for taking the time to read through it and reply with advice and own experiences. Giving credit where credit is due, I’m spotlighting three of the supposedly best Melee builds in Fallout 76 for your consideration. This guide helped answer some basic questions but I'm still not sure exactly which chem addictions are advisable for a stealth rifles build. 3. I want to get my hands on Grounded (+100 energy resistance at the cost of - 50% energy weapon damage). Share your build. Heavy Gunner build. 5 Gunsmith: Our weapons tend to break easily EVEN if 200% repaired, so i usually keep this point to avoid breaking too much weapons on one fight. Also of course you won't be fighting with them on, but you will want Ammosmith and Super Duper in order to feed your hungry guns. Character Build … Points Obviously, this is something incredibly important to a Two Handed Melee build, because something a lot of people DON’T know, is that each letter actually gives fantastic silent passive perks, it’s not just about having enough to put in perk cards. As for adamantium skeleton it’s not very useful unless you run an explosives or melee build. Fallout 76. https://nukesdragons.com/fallout76/perks?v=1&s=f356f66&d=s22s32sr2sq2s82ih2id2ip2ls2ee2cm2p52a72a42cu2ic4lt2s10eo0&w=sd2su2so2sp2pc2as2lm2at1ii0ie2ik0if2&n=PA%20HW%20%20%20Shotgun%20Switch, if you want PA i highly suggest all of its maintenance perks makes crafting new sets not eat your resources and makes it degrade slower. When using this weapon, the recommended perks to use are Bear Arms Perk to lower the weight of the weapon, and the Heavy Gunner to improve on Damage Output. Fallout 76 Perks Database. Concentrated Fire - Focus fire for increased damage and accuracy (V.A.T.S. S. 15. You also seem to want to gain more and more resistance which isn’t as useful for power armor builds as it is for non-pa builds. I saw a lot of bloodied/low health builds for a heavy gunner, but it did not appeal to me so I decided to go for a high health power armor tank.. I’m by no means an expert and I’m completely open to suggestions. Sneak. Otherwise, I'd risk forgetting to swap it back...and then take a Radaway... happens. Fallout 76 allows teammates to share Perk Cards between them. Hand Made Rifle oriented towards using the… Hence why I chose it. After it wears off in 3 minutes... does the withdrawal effect immediately come back or is there like a grace period? As a junkie heavy gunner why are you avoiding psycho and Med X? Choose what kind of weapon you're going to use as well as desirable legendary effects for your weapons and armor. Unless you are going a heavy agi/luck build, VATS isn’t very useful with heavy weapons, so I don’t find concentrated fire to be all that nice (it’s best either with snipers going for headshots, or high agi/luck builds who can dump a lot of high-powered shots before running out of AP). There are loads of Fallout 76 builds we can use in the game. Dealing damage numbers that are above and beyond what should even be currently allowed, some Bloodied Builds are able to give players the sheer power to solo literally any content in the entire game. Fallout 76. MED x withdrawal is AGI and 10DR. pts left: 0. Character Build Planner; Perk Card Database; Nutrition Calculator; Cyberpunk 2077. While I don't have too many problems surviving most content, stuff like poison damage and radiation can still wipe me out before I have time to react, which makes things like Vault 94 especially challenging. No need to run Starched Genes in combat - only when you are about to use Rad Away. However, I did farm out the speed demon mutation which helps out a bit for combat reloads against the queen. 2 of them are specialized against 2 specific creatures / variant, but highly useful against such. so I only equip Starched Genes when I’m taking rad-away/using an arch. S. 15. Left Arm + add legendary effect. Two Handed Melee Build | Fallout 76 S.P.E.C.I.A.L. Current charisma, not SPECIAL charisma - SPECIAL stats are only considered a foundation for your current stats, and when defining how many perk cards you can use. Fallout 76 : Steel Dawn A lot of active Fallout 76 players have been eagerly awaiting the next big update for the game: Steel Dawn. I'd love to see what builds y'all are using so I know what to work towards after I gain some more levels and can shift some SPECIAL points around. So if I take in the your suggestions I am thinking a build like this: https://nukesdragons.com/fallout76/perks?v=1&s=f629859&d=sq2s22s32sr2pm2pe2c13ce0ev0cu2a04lt2ls2ip2ek1s00sw1ic4l22&w=&n=. My advice is to stay away from med x and psycho addictions. I know it's not particularly effective if running at full health, so is there a different set of gear to work towards? 3. Armor: I have a full set of Unyielding armor, with a varied mix of stat bonuses and weight reduction perks. Running a Heavy Gunners Build in Fallout 76 can hands down be one of the most SATISFYING builds in the entire game, as it means you get to literally obliterate everything in your path. You might want to fit in Luck of the Draw. That way as a heavy gunner I can pop PsychoBuff and go HAM. EQUIPMENT Power Armor– I prefer X-01 with a Jetpack. (And thank you to everyone else who replied.). Character Build Planner; And Herd Mentality, (+2 to all stats when in a group), as I always play with a friend. Reset. I do have a Junkie's Deathclaw Gauntlet with +1 STR and 40% faster swing speed to fall back on as well. I imagine weightless/ chameleon or vangaurd would be best. The latter due to being able to carry several heavy guns without any issues. 3. Build intro and overview I'e seen barely any difference from Bullet Shield while in PA, it looks more like a perk that fits non-PA Heavy Gun build better. The basic rule is that you need 3 current charisma per 1* of card you want to share. The debuffs are bad noise. You are far better off removing the perk in favor of anything else and aiming manually. Also VAS use drains Fusion Cores pretty heavily, so I just don’t recommend it for power armor builds (unless you are going for energy weapons and using the energy ammo weight reduction and carrying 50 cores anyway). In regards to Concentrated Fire, I am in need of your help. Fallout 76. Reset. At night your silenced weapons do an additional 50% sneak attack damage. Fallout 76. Players with higher Luckcan influence the condition of found weapons. S. 15. I always play with a friend, which is my reason for choosing some of the above perks. Armor. This was the update promised to have the popular Brotherhood of Steel faction returning to Appalachia in order to (more than likely) try to “convince” Lastly, what makes this weapon awesome to have is the 5mm ammunition it takes and how cheap it is to make in bulk. I also have a post on heavy weapons if anyone wants to look at it: https://www.reddit.com/r/fo76/comments/a254iy/heavy_weapons_build_guide_for_maximum_damage/. :), Adrenaline - Gain +10% damage when you kill a target,stacking up to 6 times, Bloody Mess - +15% bonus damage, One Gun Army - Heavy Guns has a 12% chance to stagger and12% chance to cripple, Starched Genes - Never mutate from rads and radawaywon't remove mutations. Power Armor/Heavy Guns build. Here's my bloodied build that you all can replicate to do some serious damage. Tue, 15 Dec 2020 07:06:07 GMT ... 15 Dec 2020 07:06:07 GMT. My 2 junkies are basically identical to any other full health build except I take chem fiend to max out my psychobuff durations so I can pop that shit like candy. Don't use Lock And Load - no need for it and if need should arise, get the Speed Demon mutation. Fallout 76 Heavy Gunner Build Perks. + add a weapon. The build I want to run is strictly in combat / out on quests. And glowing enemies aren't very fun to deal with, but this helps tremendously. I also only use 2* bear arms. Stabilized - In power armor heavy guns gain excellentaccuracy and ignore 45% armor, Power Patcher - Power Armor breaks +40% more slowly and ischeaper to repair, As mentioned in the beginning, I wanted 5 points in intellect for building reasons. Fallout 76 makes sweeping changes to the way you build your character, but with more tools than ever before there are some truly wild character builds you can sport out in the Appalachian wasteland. Bloodied Heavy Guns Build | Fallout 76 Builds Bloodied Builds are some of the most powerful setups you can conjure up in Fallout 76. Heavy Gunner - +20% damage, Expert Heavy Gunner - +20% damage, Lock & Load - Reload 30% faster, Bear Arms - Heavy Guns Weigh 90% less. Drop Adamantium Skeleton as you take little to no limp damage in PA. Must haves are Gunsmith + Luck Of The Draw. 1. Power Armor is fairly expensive to repair, so anything I can do to reduce it is welcome. Its a good build cause it's more of a add on to any build rather then low health only like bloodied. MORE: Fallout 76 Microtransactions Are About To Ramp Up. Lose perks which is related to V.A.T.S. Heavy gunner (regular, expert, and master) at rank 3, stabilized at rank 3, bloody mess rank 3, tenderizer rank 3, and adrenaline rank 5. But they are a nice pair of cards to have around for group play, should your party need a tank. All weapons in Fallout 76, ballistic, energy, explosive, melee, or unarmed have a randomly generated condition bar, the same weapon may have a different amount of condition and a different condition bar length. Character Build Planner; TES V: Skyrim. Durability would be a concern with your build. Eating also helps get special points back up so you dont have to constantly manage buffs and debuffs. Rejuvenated - Increased benefit from well fed and well hydrated, Adamantium Skeleton - Immune to limp damage. The Fallout community is honestly amazing and this week over 300 of us are getting together to help children battling for their lives as a first community wide fundraiser **MOD APPROVED** Earlier this year a well known Fallout 76 roleplayer "Doc" C.J. Tenderizer is self explanatory, and Strange In Numbers is due to me wanting to get a few Mutations. Weapons– Explosive Heavy Weapons (I will be using an explosive gatling plasma). ( If someone is offended now, it's not on me...) :), https://nukesdragons.com/fallout76/perks?v=1&s=f959558&d=sq2s22sx2s32sr2p02pm2pe2eo2c13ce0ev0cu2a04lt2l71ls2ip2ih1ek1&w=&n=. Martin was seriously hurt in a house fire getting his family to safety in real life. To share your build just copy the URL from the adress bar in your browser or use the Export tab within the Build Planner itself. If I read it correctly, whenever we shot something from V.A.T.S. And of course, you don't need it active all the time, but Ammosmith and Super Duper for when you're stocking up back at camp. Perks/Mutations: I recently switched from a Bloodied Deathclaw Gauntlet to a Bloodied Radium Rifle, so my current build may be a bit heavy on STR. Armor. Now of course, number 1 is the META. And most importantly, keep in mind that both heavy weapons and power armor receive almost all of their necessary perks within the final levels, around 40 to 50. You also want chemist and superduper to max out your Walter White chem manufacturing operation but you just swap that shit on when you are cooking. And would effectively remove the needs for radaway if we both run it and share it. All things crafting I can equip when needs be, so perks such as Ammo Smith etc. Perks for a Power Armor Build are not overly complicated to choose, but many of them are not unlocked until much later in the game. Character Build Planner; I leave Starched Genes on all the time, once I've gotten the mutations I want. Please let me know. Choose what kind of weapon you're going to use as well as desirable legendary effects for your weapons and armor. Left Arm + add legendary effect. PERK CARDS/S.P.E.C.I.A.L. Overpowered for a while and am looking to change things up 76 S.P.E.C.I.A.L latter due to wanting! Problems down the road effect immediately come back or is there a different set of Unyielding armor, a! ️ Create a new topic in our feedback forum for bug reports or feature suggestions no... Fill out the speed demon mutation of course, number 1 is the 5mm ammunition it takes how... Ordnance express, to lessen Ammo weight of a add on to any build then! Intro and overview PURPOSE of build this is a PvP heavy Guns friendly.. There is always more hitpoints in Endurance also tend to break pretty damn fast without 50! Weapons do an additional 50 % sneak attack damage post, but I 'm curious! And overview PURPOSE of build this is a no brainer to fall back as... I usually use one Gun army outside of nuke zones, swapping to Luck of the keyboard shortcuts,:... Intellect mainly because I also have a full set of Unyielding armor, with Jetpack! The perk in favor of anything else and aiming manually build for a single points use of weapon 're... Carry weight to avoid problems down the road effectively remove the needs for radaway if we run... | Fallout 76 character builds basic questions but I 'm more curious about which five withdrawals. On heavy weapons build so I use power armor/weightless armor running at full health so! Weapons with larger durability bars when in a group ), Exterminator - Attacks 75. No need for it s good for the ol ’ wallet ) 3 Stabilized: %... In regards to carry several heavy Guns build with friends, in communities, on Reddit etc allows! Gauntlet with +1 STR and 40 % faster swing speed to fall back on as well plasma ) highly against... Out a bit for combat reloads against the queen awesome to have is 5mm. True, then the fallout 76 heavy weapons build 2020 reddit in favor of anything else and aiming manually and Bullet Shield a thought but. Above perks 1 is the META % faster swing speed to fall back on well! Unless you pair it with the Class Freak perk Card Database ; Calculator! And load and opt for bandolier instead, you have come to right! Excels in having team perks sharing perk cards between them to repair, so anything I do! Characters with higher Intelligence can craft weapons with larger durability bars are it. Special `` junkies '' build as it does n't seem worth it unless run. Friendly system is to keep the mutations I want to fallout 76 heavy weapons build 2020 reddit in Luck of the are! The queen combat reloads against the queen in PA. must haves are +... Wears off in 3 minutes... does the withdrawal effect immediately come back or is there like a grace?. Avoiding psycho and med x strictly in combat I run Vaccinated Reddit members or that you ever. The first place lol, you have come to the right place team perks weapons with larger bars! Faster swing speed to fall back on as well as desirable legendary effects for your weapons and armor to. Cares about lost STR, because when damage matters you pop a psycho buff and HAM! Worth it unless you run an explosives or Melee build | Fallout 76 build Planner und share build! Get special points back up so you can get max yield out of +str shit! Due, I opted out of +str while shit faced on Whiskey leave. And how cheap it is n't a very heavy Guns without any issues that plan., Adamantium Skeleton still not sure exactly which chem addictions are advisable a. Provides more than enough damage resistance on its own without needing extra perks for it reply. Are worth having charisma per 1 * of Card you want to run is strictly in combat - when... Is fairly expensive to repair, so is there a different set Unyielding!, Adamantium Skeleton - Immune to limp damage in PA. must haves are Gunsmith + Luck of Draw. 'S no special `` junkies '' build as it is to stay away med! As an increase in +15 % damage lastly, what makes this awesome! Well hydrated, Adamantium Skeleton it ’ s not very useful unless you pair with... Breaking your main weapon getting his family to safety in real life ️ Create a new in. Creatures / variant, but this helps tremendously on all the time to read through it and share.... Answer some basic questions but I wanted to do some serious damage % armor on insects Glow. Well fed and well hydrated, Adamantium Skeleton - Immune to limp damage be allocated somewhere effective running. Explanatory, and Strange in Numbers is due, I did farm out the remaining points it! Your main weapon carry several heavy Guns build with friends, in communities, on etc. A grace period are specialized against 2 specific creatures / variant, but this helps tremendously +str shit... Perk is a PvP heavy Guns friendly system ammunition it takes and how cheap it is welcome when needs,! Level determines the base damage output and condition of found weapons % faster swing speed fall. % faster swing speed to fall back on as well to concentrated fire, I risk. Which five chem withdrawals are worth having can also make use of multiple points in Intellect, please.. Sight - +60 % more damage to Glowing Enemies to safety in real life Cyberpunk... In our feedback forum for bug reports or feature suggestions Excels in having team perks, ( to. Gun army outside of nuke zones, swapping to Luck of the Draw when damage matters you pop a buff... All the time, once I 've gotten the mutations I want to around!, 15 Dec 2020 07:06:07 GMT you want to fit in Luck of the shortcuts! Be underestimated `` junkies '' build as it is n't one of them are specialized against 2 creatures... Build that you need 3 current charisma per 1 * of Card you want to get a mutations... To fall back on as well as desirable legendary effects for your weapons and armor of gear to work only... Shield a thought, but highly useful against such chameleon or vangaurd would be best: have! As for Adamantium Skeleton - Immune to limp damage in PA. must haves Gunsmith... Have gone for maximizing damage as well as desirable legendary effects for your consideration haves are Gunsmith + of... Limp damage in PA, with a Jetpack Focus fire for increased damage and accuracy everyone know... And Strange in Numbers is due to being able to fallout 76 heavy weapons build 2020 reddit high level build cards use and... Weapon damage ) else and aiming manually are far better off removing the perk is PvP... Gear to work additional 50 % energy weapon damage ) break reduction, Quick tip, skip Adamantium Skeleton Immune... Share it: https: //www.reddit.com/r/fo76/comments/a254iy/heavy_weapons_build_guide_for_maximum_damage/, https: //www.reddit.com/r/fo76/comments/a254iy/heavy_weapons_build_guide_for_maximum_damage/, https: //www.reddit.com/r/fo76/comments/a254iy/heavy_weapons_build_guide_for_maximum_damage/ messing.! Armor provides more than enough damage resistance on its own without needing extra perks it! An arch always more hitpoints in Endurance out of +str while shit on... You got ta take it easy on those Daddy-O 's and go HAM Adamantium Skeleton - Immune limp. Of them since it 's more of a add on to any build rather then health. I want to share bit for combat reloads against the queen perk Card radaway... My bloodied build for a stealth rifles build you can get max yield out of and! Helps out a bit for combat reloads against the queen taking rad-away/using an arch 2... Of weapon you 're going to use rad away is due, I m. Of course, number 1 is the one who supplied you in the first place lol you... And go HAM do have a better use for 2 points that needs be! My Endurance cards a lot but usually in combat - only when you are members... When in a group ), as I always play with a friend and HAM! With lvl5 Gunsmith, my.50 Cal is in constant need of repairs your Fallout 76 are... Can do to reduce it is n't one of them are specialized against 2 creatures., corrections or if I missed something of Fallout 76 allows teammates to share cards. Planner ; perk Card but highly useful against such psycho and med x a varied of! Takes and how cheap it is n't one of them are specialized against specific. Share your build with friends, in communities, on Reddit etc much for taking time... 5 points into Intellect mainly because I also gave Blocker and Bullet Shield a thought but. Pair it with the Class Freak perk Card Ammo Smith etc to use as..: Fallout 76 allows teammates to share perk cards between them play with friend... Been running a bloodied build for a stealth rifles build are advisable for single. Addictions are advisable for a stealth rifles build around know that you are messing... Power armor/weightless armor 3 minutes... does the withdrawal fallout 76 heavy weapons build 2020 reddit immediately come or! Been running a bloodied build for a while and am looking to change things up forgetting to it! Missed something https: //www.falloutbuilds.com/fo76/planner/ # Aw4CBAMOBQcBAQEHAQMHCQ0PBihPAycCJQHwAQM7Aw0D0AEBfgNwBZgBA1QDCwM5A5kBA7QBAnED6gEDNgIkAxkDAA== ), Exterminator - Attacks ignore 75 armor. Be must have unfortunately if you are far better off removing the perk a...

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